Blake's 7

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Seven very different individuals with one common connection: they are all escaped prisoners sentenced to live out the rest of their lives on Cygnus Alpha, a barren and sparsely populated prison planet far from Earth, by a corrupt totalitarian government known as the Terran Federation. Blake, a former resistance leader who had his memories suppressed by the Federation, must now try to hold together his assorted crew of criminals and others. They have control over a very powerful, but mysterious spaceship they call the Liberator. Together they try to bring down the corrupt and tyrannical Federation.

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Episode Description

1

The Cult of... Blake's 7

The BBC paid tribute to the series with a thirty minute documentary, The Cult of... Blake's 7, first broadcast on 12 December 2006 on BBC Four as part of that channel's Science Fiction Britannia series.

2

Blake's Junction 7

Cult '80s sci-fi gang "Blake's 7" make an eventful late night stop at Newport Pagnell Services on the M1.
Episode Description

1

The Way Back

Roj Blake meets up with a woman named Ravella, and after assuring her that he has been without food or drink for the last 36 hours is led to meet another man, Richie. Richie and Ravella convince Blake to go outside with them, despite this being a category 4 crime. Once outside they make their way to a meeting of a resistance group led by a man named Foster. Foster tells Blake that like himself, he was once with the resistance but that he was captured and basically 'reprogrammed' so that he would be an example to citizens of the Federation. Foster also informs Blake that the Viz tapes he gets from his family on the outer colonies are fakes. They were executed on arrival, just after Blake was first captured. Blake is stunned by the news and goes off to be by himself, he witnesses Federation troops approaching the area and watches helplessly as the resistance group, all of whom are unarmed, are mercilessly gunned down. Blake himself is captured a while later, while re-entering the city.

2

Space Fall

Blake and some criminals attempt to seize control of the prison ship london as it passess a space war where an abandoned ship is found.

3

Cygnus Alpha

Blake tries to rescue the remaining prisoners from the prison planet Cygnus Alpha only to find they have a disease that can be cured by the power mad high priest Vargas

4

Time Squad

A ship whose crew had been put in suspended animation is picked up by the Liberator, while Blake attempts to destroy the Federation Communication base on Saurian Major.

5

The Web

The Liberator runs into a web created by psionic means; the crew meets the race of genetically-engineered Decimas. Blake learns of the attempt at genocide being waged against the Decimas by the creator of the Web.

6

Seek-Locate-Destroy

The crew steals a Federation deciphering unit and accidently leave Cally behind. Travis finds her and decides to used her in a hostage trap for Blake.

7

Mission to Destiny

The crew find a ship flying in a circle they investigate and find the crew asleep and the control smashed. Someone has destroyed the controls and is killing the crew one by one trying to get their hands on the priceless neutrotope.

8

Duel

The Liberator, low on power is lured into a trap by Travis of three federation ships. Blake decides the only option is to ram Travis's ship but before the battle reaches it's conclusion the goddess Sinofar suspends the battle and set Blake and Travis in a one-on-one death match on a forest planet

9

Project Avalon

Another freedom-fighter, Avalon, is held hostage by Travis in a Federation detention cell, and is recovered by Blake's crew. Travis devises a plan to destroy Blake and his crew using Avalon.

10

Breakdown

Gan's limiter malfunctions, and the crew go to space station XK-72 to have it repaired, at the risk of being discovered. The neurosurgeon notifies the Federation and delays surgery long enough for Federation forces to arrive.

11

Bounty

The crew land on the planet Lindor, where a deposed leader has been held in exile. Blake and Cally ask him to return to his people. Meanwhile, a ship in distress is helped by the Liberator, only to encounter a group of bounty hunters who seek to turn Blake and the Liberator over to the Federation.

12

Deliverance

The Liberator crew brings back the survivor of a ship that blew up while delivering some medical supplies to Ensor, the survivor's father. Jenna is captured on the planet, while the survivor of the destroyed ship forces Blake to leave the planet by holding Cally at gunpoint. On the planet, Avon is considered a god by a priestess leading her people there.

13

Orac

The Liberator crew fly to Aristo to deliver the supplies to Ensor, in exchange for radiation drugs and the computer Orac, which Ensor gives to Blake before he dies. Orac predicts the destruction of the Liberator.
Episode Description

1

Redemption

The crew encounter the System, builders and original owners of the Liberator (known to them as Deep Space Vehicle-2). They disable its defense systems in an attempt to try to get their craft back. A sister ship (DSV-1), in pursuit, is destroyed by Orac.

2

Shadow

The Liberator reaches Space City where Blake seeks the assistance of the Terra Nostra, a criminal group who control the deadly drug Shadow. Blake must find out what the link with the Federation is, and why Orac is telepathically torturing Cally. The key appears to be the planet Zonda.

3

Weapon

The rebels and the Federation are searching for the stolen prototype of Imipak, a deadly new weapon. Servalan and Travis use a Blake clone to get information on this weapon from one of Blake's friends.

4

Horizon

Horizon is a mysterious planet which neither Zen nor Orac can shed any light on. After teleporting down the crew are captured by Federation guards. Avon considers leaving the planet by himself with the Liberator.

5

Pressure Point

The Liberator returns to Earth, and Blake wants to capture Federation Control, in the belief that it would cripple the Federation.

6

Trial

Blake is questioning his purpose and motives after Gan's death and goes to a barren planet to reflect on things. Travis is put on trial and court-martialled for the deaths of civilans all courtesy of Servalan.

7

Killer

The Liberator crew journey to a planet where a friend of Avon's works, in order to get TP crystals. The derelict spaceship K-47 is retrieved, and an on-board virus spreads throughout the complex.

8

Hostage

The Liberator is ambushed by several Federation ships. Travis captures Blake's cousin. He claims to want to join Blake's crew.

9

Countdown

The crew travels to the planet Albian in search of information on the location of the Federation computer system Star One. Avon defuses a bomb with the help of Del Grant, who had thought Avon deserted his sister.

10

Voice from the Past

A ""time bomb"" planted in Blake's memory by the Federation has been stimulated. He goes to an asteroid to meet with the legendary Shivar and Governor Le Grand, who also wish to overthrow the Federation.

11

Gambit

Blake believes Docholli knows the location of Star One, and has traced him to Freedom City, a gambler's paradise. At the Big Wheel gambling casino, a miniaturized Orac helps Avon and Vila win large amounts of money. Little do they know Servalan has got there ahead of them.

12

The Keeper

In their quest for information on the location of Star One, the crew search for a member of the royal family of Goth who has an amulet containing a brain print.

13

Star One

The crew reach Star One, only to find it is already being overtaken by Andromedan forces. While Blake plots the destruction of Star One Travis plots the destruction of the entire human race. Avon kills Travis and the Federation computer is destroyed. Blake is seriously hurt.
Episode Description

1

Aftermath

Severely damaged by combat in the Galactic War, the Liberator disperses its crew while it repairs itself. Avon lands on a planet and is rescued by the daughter of a former revolutionary. Priceless scenes between Avon and Servalan.

2

Powerplay

Avon and Dayna return to the Liberator, only to find it has been claimed by Tarrant. The rest of the crew are rescued by a medical ship and eventually brought back to the Liberator.

3

Volcano

The crew search for a new home base on the planet Obsidian, whose volcanic outbursts -- and a nuclear device buried in the planet's core by its inhabitants -- protect the planet from being overtaken. Servalan employs an elaborate plan to take control of the Liberator.

4

Dawn of the Gods

Orac steers Liberator off course to investigate a black hole and the Thaarn reach out to Cally from her childhood stories. Liberator lands on the artificial planet Crador.

5

The Harvest of Kairos

One of Servalan's former subordinates, critical of her inability to catch the Liberator, is given an opportunity to catch it. Kairopan crystals harvested from the planet Kairos are taken aboard the Liberator after an attack run on the Federation freighter transporting them. Servalan boards the Liberator for the first time.

6

City at the Edge of the World

The crew strike a deal for crystals needed for Liberator's weapon systems. In exchange, Vila must help in obtaining a treasure on the planet Keezarn but in doing so he finds a gateway to another world.

7

Children of Auron

Servalan introduces a plague to the people of Auron, and the crew journey to Cally's homeworld to save them. Servalan uses this plan as bait to get the Liberator, and to make clones in her image, the only offspring she feels she could trust.

8

Rumours of Death

Avon wishes to hunt down the Federation inquisitor, Shrinker, who killed his former girlfriend, Anna Grant. He finds her alive, now working as an agent of the Federation.

9

Sarcophagus

The crew find a drifting ship, whose artifacts have a strange effect on Cally. An alien avoiding death has possessed her, and Avon has to break the spell.

10

Ultraworld

The crew go to the planet Ultraworld, only to discover it is a mental reprocessing plant. Vila saves the crew by telling riddles to Orac.

11

Moloch

Tarrant is teleported into a spaceship bound for the invisible planet Sardos, which the crew of Liberator discover after nearly crashing into it. Servalan is interested in the matter replication technology developed by the inhabitants of the planet.

12

Death-Watch

The crew visits the Teal and Vandor systems, currently at war with each other. A representative of each system is chosen for a battle. Tarrant kills the warrior who killed his brother.

13

Terminal

Avon secretly takes over the ship and flies it through a field containing enzymes which eat away at the Liberator's hull. They reach the planetoid Terminal, where Avon believes Blake is residing.
Episode Description

1

Rescue

Dorian, owner of the spaceship Scorpio, rescues the crew from Terminal. He tries to enlist the help of Orac to build a teleport mechanism for Scorpio and attempts to kill the crew.

2

Power

The Scorpio, rendered inaccessible by an elaborate security system, is stolen by a native of the planet who seeks to escape. Avon completes the Scorpio teleport system with the help of Orac.

3

Traitor

The planet Helotrix is falling easily to attack from a new Federation pacification drug, as are many other star systems. Tarrant and Dayna teleport down to the surface to investigate. Servalan, deposed of her presidency in the Federation, is back under the alias Commissioner Sleer having wiped all records connecting herself with the identity of Servalan.

4

Stardrive

After attempts to match the course of an asteroid for cover result in collision with the asteroid and severe damage to Scorpio's engines, the crew search for an experimental stardrive developed by an ex-Federation designer who is now working for a terrorist group.

5

Animals

Dayna meets an old friend, Justin, to seek help with synthesizing an antidote to the Federation pacification drug. Servalan learns of Scorpio's visit to Justin's planet and of the genetic research he is performing there.

6

Headhunter

The crew rescue a protege of Ensor's who instead turns out to be his android creation seeking to unite with Orac.

7

Assassin

Servalan hires an assassin to kill the crew by luring them to a trap set aboard the assassin's ship.

8

Games

The scientist Belkov has stripped a planet of a valuable crystalline substance and tries to double cross both Servalan and the Scorpio crew in an attempt to escape with the private stash he has collected. He is aided by his computer, an amalgamation of a standard Federation computer and a pleasure planet gaming machine.

9

Sand

Servalan investigates a planet which contains an unknown substance of potential usefulness whose investigation team mysteriously died. The crew learn of Servalan's trip and decide to investigate for themselves.

10

Gold

A plan to steal a shipment of atomically converted gold being transported from the planet Xeroc aboard a domestic passenger ship winds up turning into a major loss for the crew.

11

Orbit

The scientist Egrorian offers Avon a powerful weapon, the Tachyon Funnel, in exchange for Orac. Servalan, who is behind the transfer, prepares a plan to double-cross Avon that would give her both the Tachyon Funnel and Orac.

12

Warlord

Avon tries to form an alliance to produce an anti-pacification drug by negotiating with the leaders of three warring star systems. The Xenon base is sabotaged by explosives and a deadly virus. Tarrant falls in love with the daughter of the saboteur.

13

Blake

After Orac traces Blake's trail to the planet Gauda Prime, Avon and crew travel there, leaving the destroyed Xenon base behind. Scorpio is attacked on approach to the planet and crash lands on the surface of Gauda Prime. Avon and crew travel in search of Blake, and discover that he may have sold out to the Federation.

14

Blake's 7 TV Movie